Create effective cinematography for your games with this film-based approach to creating cinematic games. Cinematic Game Secrets gives game producers, directors, and developers insight into how to make their games more cinematic. Game developers will learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; and using tried and true film industry methods for casting, voice-over, direction, and production.
Includes interview with luminaries and leading figures in the field such as
Warren Spector (Founder, Junction Point Studios),
Bruce Block (Author,
The Visual Story),
Ron Burke (Founder,
GamingTrend),
Bob Sabiston (
Flat Black Films),
Tom Buscaglia (
GameDevKit.com),
Daniel Erickson (BioWare),
Jay Duplass (Director,
The Puffy Chair), Ray Pena (
Spacetime Studios),
Richard Rouse III (Author,
Game Design: Theory and Practice),
Mathieu Raynault (Artist,
300,
King Kong),
Donise Hardy (C.S.A.),
Patrick Hamilton (President, Wardog Studios), and
Marc Schaefgen (Midway Games).
By Rich Newman, Rich Newman is an NYU certified film director with experience working production in the film and game industries. Credits include the Texas Chainsaw Massacre (remake), Friday Night Lights, Man of the House, and The Alamo. He also worked in the game industry for Midway Entertainment at the Austin, TX studio and is currently functioning as a contractor in the game industry. He is also a staff writer for GamingTrend (gamingtrend.com).